GFW Radio Outtake "special!" Due to technical difficulties, or alien sabotage, this week's GFW Radio, which would have been a whopping 2.5 hour geek-a-palooza, was lost forever in hard drive hell. However, our hero Sean Molloy did manage to find and recover the last 40 minutes, which we present to you simply for curiosity's sake, like a car wreck. For collectors and completists only. Length: 42:15
And then there were three: With Jeff and Shawn stricken with various forms of the plague, the remaining not-quite-dead-yet GFW crewmates get deadly serious and ask, "Does Games for Windows Live Gold sound like it's worth it?" Answer: probably not. Also: a wee bit of post-GDC talk, and a special guest for our Heroes of the Web segment. Length: 58:59
Insanity reigns supreme this week as the GFW crew eat some bad mushrooms and then wax philosophical on the differences between web and print reviews, and the uselessness of "collector's editions." All this plus the triumphant return of the Heroes of the Web, and a very special singing performance by Jeff Green! Length: 1:20:20
It's a PC gaming geekapalooza, as Darren and Shawn yammer excitedly about Half Life 2: Episode 1, new Sean professes ongoing love for Rise of Legends, and Ryan sits quietly, wishing he were back at his desk playing Guild Wars. Meanwhile, Jeff attends a wedding in World of WarCraft and wonders why more homeless people don't wear gaming t-shirts. Length: 36:58
The boys of CGW welcome Very Special Guest Jane Pinckard of The 1UP Show, who shares her insights on adventure games, review scores, and (*gulp*) sex in videogames. Meanwhile, Ryan tries hard not to be nervous, Jeff talks in a scary falsetto, and other random hijinks ensue. Length: 40:25
Are random maps a good thing? Yeah, well, says you! This is just one of the many controversial topics that Team CGW tackle in this very special podcast. We also weigh in on the WoW movie, episodic content, and the importance of flossing. Only a fool would miss this, so, ya know, don't be one! Length: 46:05
The CGW Editors stop slacking long enough to finally record another podcast! Huzzah! Listen in as they weigh in on the good and bad of Prey and Titan Quest, and other burning issues of the day. Plus: Sean and Shawn, differentiated at last! Length: 41:29
PC games are a niche? Blow it out your piehole! Also, good news for Double Fine, bad news for Halogen, and further bad news for Todd McFarlane haters. All this plus Darren blows a gasket on air! Yay! Length: 1:06:32
Roused from their post-holiday stupor, the GFW Radio crew assemble to wax moronic on a variety of topics, including the release of Halo 2 and Shadowrun, the joyless life of a food product marketing drone, and why music sounds better on Ninja Gold. Also: a lengthy discussion about griefing, and the return of a grumpy, grizzled old friend! Length: 1:21:51
Host Jeff Green returns from the brink of oblivion after a bout with that superflu from The Stand, just in time to chat with Stardock CEO Brad Wardell about the state of PC gaming and stuff like that. Shawn reads a transcript from a recent Company of Heroes match, Flagship's Mythos is discussed, and everyone is insulted in this very special 100th episode of GFW Radio. Length: 1:45:22
The CGW Editors are back from E3 and..surprise!...playing lots of games. Find out what they like and what they hate in this exciting, action-packed podcast. Also, some techno-lust from Darren and Shawn Elliott. And we learn that Ryan Scott is, indeed, still alive. Length: 39:58
With last week's fiasco behind them, the GFW Radio crew bravely soldier on, tackling such important topics as the unbearable burden of being The Flash, the mysteries of Habbo Hotel, and why the next big gaming platform won't be the Mac. Also: Heroes of the Web, SimCity crybabies, and purple people on arcade rides, all ridiculed for your listening pleasure! Length: 1:18:03
Start with one cranky editor-in-chief. Stir in four additional editors of equally foul temperment. Add broken recording equipment, and then let fester in stuffy room for one hour. Sprinkle lightly with Heroes of the Web, Tabula Rasa beta talk, and random musings about Lost. Serve cold with Cheetos and Mountain Dew. Length: 1:04:08
In honor of the fact that there are, like, a zillion PC games to play right now, the GFW Radio crew spends two hours actually talking about them! Seriously. Just PC games. Hellgate: London, Crysis, Call of Duty 4, the new Sam & Max, The Witcher, and Mr. Magorium's Wonder Emporium. OK, so the last one's not a PC game, but really, it's just as good. Also: We gaze astonished at Ryan, who has 14 consoles connected to his television but has never played Diablo II. Length: 2:06:45
The GFW Radio crew gives thanks for the Internet by chatting more about The Witcher, the World of WarCraft 2.3 patch, the political agenda of Blacksite: Area 51, and what playing Rock Band says about your character -- plus, Shawn reveals his secret online alter-ego. Length: 1:15:14
The GFW editors are back from E3--everyone except Ryan, that is, since he was stuck at the office the whole time, like Cinderella, sweeping the floors and singing with mice. Join us for this post-E3 info-dump, wherein we discuss all the games we liked and, like, totally can't wait to play. Also this week: the scary wrath of Fallout "fans", how to win and keep the love of (and score with!) your Digimon, and a Dutch fan's GFW techno remix. Entertainment rarely gets more entertaining...
The flame war between Fallout fans and GFW Radio host Jeff Green continues to rage on this week's podcast. Plus: We criticize a critical New York Times article about game criticism, Ryan Scott is immune to the magic of Harry Potter (no spoilers, don't worry, it was recorded before the book came out), and how horror games can stretch the definition of "fun." Length: 1:04:34
On the downside, we're late again. On the upside, we have a special guest again! And it's Crispin Boyer from EGM! Wowie! Yay! Join the gang as they discuss a whole gaggle of exciting topics, such as Halloween hijinks, Bruce Springfield, Crispin's early life of crime, one naughty listener's drug solicitation, and a very special Ryan Scott Meltdown over his hatred of comic book scribe Mark Millar. Oh yeah, there's some game talk in here, too, somewhere. We think. We blame the Halloween candy. -...
Jeff and Shawn go play Spore at Maxis and talk xenoevolution, "Spore-casts," and recent backlash against Will Wright's next big thing. Ryan chats up Sam and Max: Episode 2x03, and Sean/Shawn try to convince the others of the merits of graphic novelist Chris Ware. Added bonus: Anthony Gallegos from MyCheats.com takes the fifth chair! Length: 2:11:05
It's a Wii-Free Zone as the CGW editors yammer about Guild Wars: Factions, Heroes V, and other new releases. Meanwhile, Ryan declares his love for the grilled cheese sandwiches at E3. All this plus your chance to win Heroes V tarot cards! Length: 34:55
The GFW editors return from QuakeCon and BlizzCon and share their impressions with you, the people. Okay, they returned awhile ago, and it's all old news, but since they don't stay on topic anyway it hardly matters, does it? So shut up. Also this week: raging BioShock lust, endless LucasArts adventure game love, and the Worst Adventure Game Puzzle of All Time. But where's Shawn Elliott? Still away at summer sewing camp. Length: 1:26:46
Just because BioShock is out and everyone and their smelly ol' grandma is playing it doesn't mean we have to blather on about it like everyone else. Okay, except maybe a little. But we don't spoil anything. And we can't run it on our PCs anyway. Meanwhile, Shawn Elliott regales us with exciting new infotainment about Half Life 2: Episode 2 and Team Fortress 2, and regular GFW Robert Ashley joins in to share some horrific and lollerific stories about life on the road as a roving games...
International man of mystery Robert Ashley joins the regular crew for some insanity especial. Topics include (but are not limited to) BioShock (yes, again), Soren Johnson's treatise on how not to design a game, and the Company of Heroes: Opposing Fronts beta. Plus, expand your vocabulary with Shawn Elliott, and a special bonus discussion of why TV game shows today are, like, totally lame. Length: 1:30:22
It's the first brodeo of 2008, and what better way to kick things off than with a discussion about Theodore Roosevelt! Also, what we played over Xmas vacation, more Mario love, and even more disturbing Sonic love, courtesy of this week's Hero of the Web. Also, in a token nod to PC gaming, the art direction of TF2 vs. Bioshock is discussed. Even Eli knows to download now! Length: 1:17:52
It's an epic two-hour gasbagathon, as the GFW Radio crew, loaded up on MSG, share, pontificate, cajole, and wheedle their way through more Game of the Year discussion, including a fierce debate on the level design of Half Life 2: Episode 2 versus ... Peggle. Huh? Also, Ryan goes ape**** over Puzzle Quest, and Jeff schools the kids on the backstory behind Mayor McCheese and the Hamburglar! Length: 1:53:08
With the GFW crew experiencing serious deadline burnout, Dr. Maximum Chill arrives on the scene to inject the podcast with some actual energy. He only partially succeeds. Among the topics mumbled about: New Team Fortress maps, Star Trek Online and the viability of licensed MMOs, Puzzle Quest, and Ubisoft's "boycott" of EGM and GFW. Also: Shawn Elliott's scary stories from the frontiers of Second Life. Be very afraid! Length: 1:35:23
The time has come, the walrus said, to talk of many things, including a whole bunch of Battlefield Heroes details, Valve's unveiling of SteamWorks (the company's digital distribution answer to the NPD), new Team Fortress 2 achievements, and how Savage 2 just may be the very essence of PC gaming. Plus, we go all Retronauts and fondly recalls Turok: Dinosaur Hunter for the N64 and Aquanaut's Holiday for the PlayStation. Huh? Length: 1:40:26
Jeff "Scoop" Green goes to Blizzard to see StarCraft 2, but all he wants to talk about is their cool bathroom. Awesomesauce. Fortunately, all is not lost, as Dr. Maximum Chill, PhD, makes a house call to GFW Radio to educate us all about game boners, and what to do about them. Also up for discussion, a look at InstantAction.com, an unpleasant new definition of DipRips that you won't be able to unhear, and an unruly digression into the messy circus that is Berkeley, California. Length:...
This week, the crew -- down one Jeff Green and up one Robert Ashley -- discusses developing a love/hate relationship with Trials II, innocence and creativity in LEGO Indiana Jones, and the connection between French rap and the upcoming S.T.A.L.K.E.R. prequel. Plus, more Age of Conan talk. If this episode seems shorter than normal, that's because there's more to come -- stay tuned for a special second podcast on June 6th. Length: 1:12:38
This week, it's Not GFW Radio, where Ryan Scott, Anthony Gallegos, and newly-rehired 1UP Editor Thierry "Scooter" Nguyen discuss Blizzard's Diablo III announcement and Microsoft's big GFW event. Length: 0:33:50
Yay! It's the last GFW Radio podcast of 2006! Smell ya later! But before that, listen in as we pull back the curtains on Valve's upcoming zombie shooter Left 4 Dead, and conduct a live interview with two of the developers behind EA's upcoming Command & Conquer 3: Tiberium Wars. Also: random babbling about dual-core processors, scary Bavarians, and the awesomeness of Rocky Balboa. Length: 1:23:43
Bill Freakin' Roper! Bill Hellgate Roper! Bill WarCraft/StarCraft/Diablo Roper! The GFW dorks cajoled the gregarious game designer into sitting in for the entire, epic 2-hour (TWO HOUR!) long podcast this week, and there are yucks and hijinks aplenty! StarCraft MMO rumors, GameTap lovin', Hellgate info dumps, Catan splooging ... all this plus the usual randomness and ridicule, and a Very Very Special Heroes of the Web. You'll cry if you miss it! Length: 1:59:35
Halo 2 for Vista, Halo 3 beta, or none of the above? The GFW Radio crew spread the good (and bad) word on the games with the purple guns. Also, meaningless, uninformed speculation on the new Blizzard game, informative analytical analysis on the Hellgate pricing brouhaha, and more random words of hate for "pre E3." All this plus Heroes of the Web and an observation on people in purple clothing. It's Purple Day! Length: 1:33:19
Some company named "Blizzard" (?) apparently announced a sequel to some old game called "StarCraft," whatever that is, and then all these freaks on the Internet started going crazy about it, as if anyone cares. Whatever. Anyway, there's that, plus why Ryan subscribes to eight (8!) MMOs, why Steam rules, why Vanguard doesn't, and why Jeff is having a crisis over his comic books. And where's Shawn Elliott? He's home sick, hacking up his lungs and drinking tea with Whiskey...